Ava
10 chips from The Organization have been lost.
Help Ava to get them back!
Are you up for this challenge?
Ava is a Metroidvania game made with Godot, for the Metroidvania Jam Month 9.
Exploration is key:
- Find all the chips!
- Unlock skills to explore the levels!
Thanks for playing the game and please leave us a comment with your feedback!
Consider following us on twitter
- @AlbertValo - Main Programmer and Composer
- @MrSilverSteam - Level Design and Background Artist
- @Maneo_O - Character Design and Animation
Status | Released |
Platforms | HTML5 |
Release date | Sep 12, 2020 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | Albert Valo, MrSaxCat, Maneo_01 |
Genre | Action |
Made with | Audacity, Godot, Aseprite, GIMP |
Tags | 2D, Controller, Cyberpunk, Female Protagonist, Godot, Metroidvania, Pixel Art, Robots, Singleplayer |
Code license | GNU General Public License v2.0 (GPL) |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Comments
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llegue aqui por tu canal en youtube
I had fun exploring this. I've put my feedback in a text file for you.
The game was well done in aesthetic and gameplay, but lacked in visuals. I'll point some out for you:
1.The character is outlined but enemies are not(I get this is done to make her stand out but it does it way too much)Suggest trying to outline enemies or remove outlne from her.
2.Try to smooth the movement like adding accelaration and retardation when starting and stopping respectively.
3.The visual particles are bare-bones and don't follow art style of the game.
4.I like the combat, but some unlockable ultimate attacks would be great.
Yours, Gametester.
Hey! thank you very much for your feedback and for playing the game! We'll have it mind for an update and polish it with all the information I gathered so far ^^
We had to remove the browser version as the frame rate was unstable